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FREQUENTLY ASKED

Clear answers
before you begin.

The questions publishers and agencies ask most often about working with a playable ad production partner.

01What is a playable ad?

A playable ad is a short interactive mini-experience shown inside mobile ad placements. Instead of watching a video, the player tries a slice of the game, then reaches an end card with a call to install.

02What do I need to provide to start?

An approved creative brief, the game APK, and the technical specifications for your target network and format. If any of these are still being worked out, tell us on the enquiry form and we will say what is needed.

03Is the free playable really free?

Yes. Every customer can claim one free playable so you can see our work before paying anything. It is made for one network, AppLovin, and it is limited to one per customer (one per email address and company). Scope and timing are confirmed in writing before work begins.

04What happens after the free playable?

If you are happy with it, the next step is the paid pilot ($265), which covers your next playable. Anything beyond that, such as other networks or more playables, is quoted as full playable ad production.

05How do I pay?

Clients in India can pay by UPI in Indian rupees. Clients worldwide can pay by PayPal in US dollars. The payment buttons appear in your client portal once scope is confirmed in writing. The free playable costs nothing, and the pilot is paid 50% upfront and 50% at final delivery.

06How long does a playable take?

The pilot targets initial delivery in 2 business days, provided the brief, game APK, and specifications are complete and the project fits the agreed scope. Timing for other projects is confirmed in writing before work begins.

07Which engines and formats do you work with?

Our work is built around Unity-based game-development thinking and HTML5 playables, in 2D and 3D styles. Tell us your target network and format in the enquiry and we will confirm what is feasible.

08What does the pilot cost, and how is payment handled?

The pilot is $265 (an indicative USD conversion; final terms are confirmed in writing). Payment is 50% upfront and 50% at the agreed final delivery milestone.

09What is not included in the pilot?

Additional network formats, new artwork, major changes, extra revisions, rush requests, and source-code handover are quoted separately.

10Who owns the finished playable?

Ownership and usage terms are agreed and confirmed in writing before work begins, so both sides know what is handed over.

11Do you offer ongoing production?

Yes. For teams that need repeat variations or a steady stream of playables, we offer ongoing creative production once a pilot or first project has shown the working fit.

12How do you handle confidentiality?

We treat unreleased game builds and briefs as confidential. If you need an NDA before sharing materials, say so in your enquiry and we will arrange it.

13How quickly will I hear back?

We aim to respond to every enquiry within 24 hours.

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