We help mobile game publishers and creative agencies turn game APKs and creative briefs into production-ready 2D and 3D playable ads. We manage production from gameplay implementation and CTA integration through QA and network-specific delivery, giving clients one specialist partner for the complete workflow.
FREE First playable on us · AppLovin · one per customer
Two kinds of teams, one dependable production partner.
Mobile game publishers
Add dependable production capacity for user-acquisition playables without growing an in-house team.
✓Repeat variations of proven concepts
✓Format-specific packaging per network
✓A single point of contact from brief to delivery
Creative agencies
Hand off playable development and QA to a specialist, so your team can stay focused on concept and client work.
✓Build and QA handled together
✓Flexible one-off or ongoing support
✓Clear scope and delivery terms for each client brief
WHAT YOU RECEIVE
Clear deliverables, agreed up front.
Every project starts with written scope, so you know exactly what arrives and when.
01
Network-ready build
A tested playable packaged and validated for the advertising network and format agreed for the project.
02
Gameplay, CTA & end card
The agreed interaction, call to action, and end-card flow implemented from your approved brief and game APK.
03
QA & delivery note
Functional testing and a concise note covering what was built, what was tested, and how to use the files.
04
In-scope revisions
Feedback rounds handled within the scope agreed in writing before production begins.
03 / BUILT AROUND THE DETAILS
Production and QA, working together.
Gameplay implementation, integration, and technical checks sit within one focused workflow. We work with publishers and creative agencies, with scope and delivery requirements agreed before production begins.
Your first AppLovin playable is free, so you can judge our work first. If you like it, the pilot is the next step: one playable ad, one agreed interaction, one network format, $265.
A playable ad is a short interactive mini-experience shown inside mobile ad placements. Instead of watching a video, the player tries a slice of the game, then reaches an end card with a call to install.
02What do I need to provide to start?+
An approved creative brief, the game APK, and the technical specifications for your target network and format. If any of these are still being worked out, tell us on the enquiry form and we will say what is needed.
03Is the free playable really free?+
Yes. Every customer can claim one free playable so you can see our work before paying anything. It is made for one network, AppLovin, and it is limited to one per customer (one per email address and company). Scope and timing are confirmed in writing before work begins.
04What happens after the free playable?+
If you are happy with it, the next step is the paid pilot ($265), which covers your next playable. Anything beyond that, such as other networks or more playables, is quoted as full playable ad production.